Software release involves:
- Separate libraries
- An executable.
- An installer.
- Configuration files.
- Other different pieces.
To make software ready to run, need an idea of how to fully deploy all the different files to a needed environment. To visualize it, can use the UML deployment diagram. The deployment environment (deployment target) can be very specific. The details on the deployment diagram will change accordingly.
The physical result of the development process is artifact. For example artifacts for video game can include an executable, installer, audio libraries, multimedia assets.

There are 2 types of deployment diagrams:
Continue reading “UML Deployment Diagram”
